


So, as you can see, a lot of progress is being made on the emulator, but seeing as though I'm pretty much the only person working on it right now (there are a few people helping me here and there), and considering that I'm a little bit time constrained right now, I may go on the hunt for new programmers/general developers shortly. Here's a quick video showing all of that off anyway: The world selection interface still needs quite a bit of work. The login page is also (partially) functional and connects to a placeholder database for storing all of the player accounts and login details.

The updater utility is actually fully functional and is capable of updating the client files with files on a specified server. This week I managed to get a number of the original UI elements from TSO/EA-Land (including the login system, the world selection interface and the auto-updater utility) reverse engineered off the TSO client and then reintegrated into the emulator.
